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Emil_halim Ziron Beta Tester (send private message) Posts: 639 Topics: 104 Location: Alex, Egypt | [247] PlugIn switch - posted: 2011-11-01 08:43:21 Hi sometimes any user does not need a certain PlugIn , so that we can add a feature that allows the user to switch on or off a certain PlugIn. so what do you think ? http://www.freewebs.com/ogremagic/index.htm |
Admin Site Admin (send private message) Posts: 933 Topics: 55 Location: OverHertz Studio | [250] - posted: 2011-11-01 18:08:38 tbh, i was thinking about making it a requirement for the plugins to be added in the source such as Code:
that way it would be certain that code that is pasted would be easily checked against which plugins are used, but i am not too sure yet. Download Ziron Get free hosting for Ziron related fan-sites and Ziron projects, contact me in private message. |
Emil_halim Ziron Beta Tester (send private message) Posts: 639 Topics: 104 Location: Alex, Egypt | [251] - posted: 2011-11-01 18:49:35 nice , but remove the term '.dll' , just supply the filename without it's extension. http://www.freewebs.com/ogremagic/index.htm |
Emil_halim Ziron Beta Tester (send private message) Posts: 639 Topics: 104 Location: Alex, Egypt | [266] - posted: 2011-11-02 17:55:58 also suppose that an application needs a certain plugin version , i think the following may be nice , what is your opinion ? Code:
so plugin required a is version 1.5 plugin required b is version default plugin required c is version 0.1 http://www.freewebs.com/ogremagic/index.htm |
Admin Site Admin (send private message) Posts: 933 Topics: 55 Location: OverHertz Studio | [268] - posted: 2011-11-02 18:09:15 actually i am still deciding whether to add it like this since it loses some of the plugin usage ability, such as custom program types, so i believe i may make it so you need to add a plugin file such as an ini. myapp.zir -> your code myapp.plug -> plugins required (and versions, which is a good idea) Download Ziron Get free hosting for Ziron related fan-sites and Ziron projects, contact me in private message. |
Emil_halim Ziron Beta Tester (send private message) Posts: 639 Topics: 104 Location: Alex, Egypt | [270] - posted: 2011-11-02 18:18:02 ok , i think put it within a code will be better, any way you can allow the two ways , so Ziron will read ini file and knows which plugin will be loaded , and also in text code as #plugin directive. http://www.freewebs.com/ogremagic/index.htm |
Admin Site Admin (send private message) Posts: 933 Topics: 55 Location: OverHertz Studio | [271] - posted: 2011-11-02 18:24:40 I don't believe having both would be a good idea, because it can lead to confusion and if the plugin directive is placed somewhere deep in the code (hard to find) in 1000s of lines of code... also the main reason is because for example a program must begin with: Code:
now lets say some plugin wants to add a custom program type, e.g. they want to develop a plugin to output coff object files, or linux bin files etc, with a seperate file it is easy to find out which plugins are used and also allows the assembler to quickly load the plugins before it begins processing anything else, since each plugin has its own code buffer, it is better to be done all at once. Download Ziron Get free hosting for Ziron related fan-sites and Ziron projects, contact me in private message. |
Emil_halim Ziron Beta Tester (send private message) Posts: 639 Topics: 104 Location: Alex, Egypt | [274] - posted: 2011-11-02 18:47:08 ok now i see your point. http://www.freewebs.com/ogremagic/index.htm |
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